2023 |
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Hao-Feng Peng and Wen-kai Tai, "Extension and Improvement for the Gameplay Guaranteed System:A Case Study on Big two", Master Thesis, National Taiwan University of Science and Technology, 2023 |
Liang-Xuan Zhong and Wen-kai Tai, "An Application and Extension of Game Refinement Theory in Mahjong Games: A Case Study of Blood Series Mahjong", Master Thesis, National Taiwan University of Science and Technology, 2023 |
Zhong-En Deng and Wen-kai Tai, "Slot Machine Game Information Extraction And Interactive Recognition System Using Multiple Deep Learning Models", Master Thesis, National Taiwan University of Science and Technology, 2023 |
Hsien-Yun Chang and Wen-kai Tai, "Newton: High-speed Web-based Intelligent Labeling Platform Based On Deep Learning", Master Thesis, National Taiwan University of Science and Technology, 2023 |
Shang-Kuan Yang and Wen-kai Tai, "Anime Scene Style Transfer Using Transformer-based GAN", Master Thesis, National Taiwan University of Science and Technology, 2023 |
Yen-Chen Chiu and Wen-kai Tai, "A Study on Stylized 3D Model Generation of Fishes", Master Thesis, National Taiwan University of Science and Technology, 2023 |
Po-Han Chen and Wen-kai Tai, "A Study on New Player Churn Prediction Model Based on K-means and LightGBM", Master Thesis, National Taiwan University of Science and Technology, 2023 |
Ding-Jie Lin and Wen-kai Tai, "Patch-based Adaptive Resolution Image Matting", Master Thesis, National Taiwan University of Science and Technology, 2023 |
Ting-Hao Yeh and Wen-kai Tai, "Learning Neural Motion Control for Interactive Swimmer Animations", Master Thesis, National Taiwan University of Science and Technology, 2023 |
Pin-Feng Qiu and Wen-kai Tai, "An Editing Tool for Anime Portrait based on Generative Adversarial Networks", Master Thesis, National Taiwan University of Science and Technology, 2023 |
Shang-Yan Sun and Wen-kai Tai, "Procedural 3D Fish Model Generation with Trainable Shapes and Textures from Single Image", Master Thesis, National Taiwan University of Science and Technology, 2023 |
2022 |
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Chin-Fu Yang and Wen-kai Tai, "A Study on Embedding Simple Interaction Games on Live Streaming System", Master Thesis, National Taiwan University of Science and Technology, 2022 |
Wen-Kai Wang and Wen-kai Tai, "A Study on Game Similarity Evaluation for Slot Games", Master Thesis, National Taiwan University of Science and Technology, 2022 |
Pei-Ru Wang and Wen-kai Tai, "A Study on AI Bot for Ludo Game Based on Reinforcement Learning Model", Master Thesis, National Taiwan University of Science and Technology, 2022 |
Meng-Chieh Hsu and Wen-kai Tai, "A Study on Packing Multiple Game Imagesm", Master Thesis, National Taiwan University of Science and Technology, 2022 |
Pin-Shao Chen and Wen-kai Tai, "Procedural Game Design: A Case Study for Slot Machine Based on Differential Evolution Algorithm", Master Thesis, National Taiwan University of Science and Technology, 2022 |
Yu-Cheng Jhong and Wen-kai Tai, "A Study on Game Play and Game Development for Fishing Game as an Example", Master Thesis, National Taiwan University of Science and Technology, 2022 |
Cheng-Feng Shi and Wen-kai Tai, "A Study on Gameplay Guaranteed Game AI: A Case Study on Big Two Card Game", Master Thesis, National Taiwan University of Science and Technology, 2022 |
Chieh-Shin Chou and Wen-kai Tai, "Leveraging Diverse Play-styles and Dynamic Difficulty Adjustment for Entertaining Gameplay Generation", Master Thesis, National Taiwan University of Science and Technology, 2022 |
Ming-Hong Ke and Wen-kai Tai, "New Player Churn Prediction Based On Machine Learning Models", Master Thesis, National Taiwan University of Science and Technology, 2022 |
2021 |
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Cheng-Da Lin and Wen-kai Tai, "A Study on 3D Rock-style Model Generation", Master Thesis, National Taiwan University of Science and Technology, 2021 |
Wei-Cheng Pan and Wen-kai Tai, "1", Master Thesis, National Taiwan University of Science and Technology, 2021 |
Ren-Hong Lin and Wen-kai Tai, " Automatic Chart Generation for Rhythm Game Based on Deep Learning", Master Thesis, National Taiwan University of Science and Technology, 2021 |
Tsu-Hao Chang and Wen-kai Tai, "A Study on High Concurrent Requests Game Server using In-Memory Database and Message Queue", Master Thesis, National Taiwan University of Science and Technology, 2021 |
Cheryl May Huang and Wen-kai Tai, "Cartoon Style Transfer in Faces using Generative Adversarial Networks", Master Thesis, National Taiwan University of Science and Technology, 2021 |
Yuan Zhou and Wen-kai Tai, "Fighting Game Agent Training Framework Based on Reinforcement Learning and Self-play", Master Thesis, National Taiwan University of Science and Technology, 2021 |
Wei-Hsuan Liu and Wen-kai Tai, "Real Time Multi-Class Vehicle Counting System based on Deep Learning", Master Thesis, National Taiwan University of Science and Technology, 2021 |
Hong-Yang Shih and Wen-kai Tai, "One Model Fits All: Universal Object Detection for Real-time License Plate and Vehicle Detection", Master Thesis, National Taiwan University of Science and Technology, 2021 |
Ke-Ting Lin and Wen-kai Tai, "Automated Traffic Offense Management System of Lane Detection and Hierarchical Fine-grained Vehicle Classification", Master Thesis, National Taiwan University of Science and Technology, 2021 |
2020 |
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Gerry Fernando and Wen-kai Tai, "A Rule-based AI Agent for Playing Game Big Two", Master Thesis, National Taiwan University of Science and Technology, 2020 |
Jyun-An Zou and Wen-kai Tai, "Procedural Billiards Game Levels Generation and Evaluation System", Master Thesis, National Taiwan University of Science and Technology, 2020 |
Sheng-Wen Wang and Wen-kai Tai, "A Study on Tree Automatic Detection and Simplified Reconstruction for Landscape Application Based on Deep Learning", Master Thesis, National Taiwan University of Science and Technology, 2020 |
Jun-Ru Chen and Wen-kai Tai, "Procedural Content Generation for Oriental Feature Buildings", Master Thesis, National Taiwan University of Science and Technology, 2020 |
Bo-An Jheng and Wen-kai Tai, "Automatic Road Information Recognition and ReconstructionSystem Based on Deep Learning", Master Thesis, National Taiwan University of Science and Technology, 2020 |
Hsuan-Wei Liao and Wen-kai Tai, "Big Data Mining Framework: Predicting Potential New Paying Player in Mobile Free-to-Play Games Based on Extreme Gradient Boosting", Master Thesis, National Taiwan University of Science and Technology, 2020 |
Yueh-Ru Lin and Wen-kai Tai, "A Study on Building Model Simplification for Landscape Application based on Footprint Segmentation", Master Thesis, National Taiwan University of Science and Technology, 2020 |
Zheng-Yi Shen and Wen-kai Tai, "Real-time Vehicle Attribute Recognition and Violation Detection in All-weather Based on Deep Learning", Master Thesis, National Taiwan University of Science and Technology, 2020 |
Tzu-Le Chang and Wen-kai Tai, "Application of Opponent Behavior Prediction in Mahjong", Master Thesis, National Taiwan University of Science and Technology, 2020 |
Zheng Wei and Wen-kai Tai, "Procedural Modeling of Combinative Chinese Pavilion", Master Thesis, National Taiwan University of Science and Technology, 2020 |
2019 |
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Yun-Pin Lee and Wen-kai Tai, "A Procedural Modeling System for Chinese Cold Weapons Based on Parametric L-system and Gameplay Statistics", Master Thesis, National Taiwan University of Science and Technology, 2019 |
Kevin Lai and Wen-kai Tai, "Chinese Feature City Construction: A Procedural Content Generation and Editing Based on Parameters Control", Master Thesis, National Taiwan University of Science and Technology, 2019 |
Li-An Lin and Wen-kai Tai, "A Study on Massive Single-player Game Server with Auto-scaling and Seamless Updating Functionality", Master Thesis, National Taiwan University of Science and Technology, 2019 |
Yi-Quan Liu and Wen-kai Tai, "A Study on Traffic Accident Scenes Recording System Based on Panoramic Camera", Master Thesis, National Taiwan University of Science and Technology, 2019 |
De-Jie Lin and Wen-kai Tai, " A Taiwanese Traditional Temple Editing System Based on Parameters Control and Self-evolving Automation", Master Thesis, National Taiwan University of Science and Technology, 2019 |
Cheng-Jen Wang and Wen-kai Tai, "Toward Gameplay Experience Control for Match-three Games with Farming Mechanism", Master Thesis, National Taiwan University of Science and Technology, 2019 |
Kuo-Hsuan Feng and Wen-kai Tai, "Optimized Monte Carlo Tree Search for Mahjong Agent", Master Thesis, National Taiwan University of Science and Technology, 2019 |
Jyun-Sheng Wang and Wen-kai Tai, "A Study on Human-like Billiards AI Bot Based on Deep Imitation Learning", Master Thesis, National Taiwan University of Science and Technology, 2019 |
Kuei-Gu Tung and Wen-kai Tai, " A Study on Human-like Billiard AI Bot Based on Backward Induction and Machine Learning", Master Thesis, National Taiwan University of Science and Technology, 2019 |
2018 |
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Ardiawan Bagus Harisa and Wen-kai Tai, "Pacing-based Procedural Dungeon Level Generation - A study on a level design tool for satisfying game designer’s expectation", Master Thesis, National Taiwan University of Science and Technology, 2018 |
You-Ming Liu and Wen-kai Tai, "Modeling Chinese Feature Buildings by Style Learning and Recommendation", Master Thesis, National Taiwan University of Science and Technology, 2018 |
Guang-Bo Lin and Wen-kai Tai, "A Study on Question Answering System and Best-answer Editing Tool Development", Master Thesis, National Taiwan University of Science and Technology, 2018 |
Pin-Ling Chen and Wen-kai Tai, "Procedural Level Content Generation of Action Games using Tactics", Master Thesis, National Taiwan University of Science and Technology, 2018 |
2017 |
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Di-Yao Gu and Wen-kai Tai, "A Study On Automatically Optimizing Gameplay Based on The Expectation of Game Designer", Master Thesis, National Taiwan University of Science and Technology, 2017 |
Yi-Hao Ting and Wen-kai Tai, "RTADS: A System for Effective and Efficient Sketching Road Traffic Accidents Diagram Using Drone", Master Thesis, National Taiwan University of Science and Technology, 2017 |
Yu-Zhe Chung and Wen-kai Tai, "An Icon-Based Procedural Approach for Chinese Featured Buildings", Master Thesis, National Taiwan University of Science and Technology, 2017 |
Ze-Hao Wang and Wen-kai Tai, "Game Design Goal Oriented Approach for Procedural Content Generation", Master Thesis, National Taiwan University of Science and Technology, 2017 |
Cheng-Han Song and Wen-kai Tai, "Rapid NPC Behavior Estimation—A Case Study of Billiard Game", Master Thesis, National Taiwan University of Science and Technology, 2017 |
Hsi-Ting Chou and Wen-kai Tai, "Styleable NPC behavior – A Case Study of Pool Game", Master Thesis, National Taiwan University of Science and Technology, 2017 |