發表論文

林承達 and Wen-kai Tai, "A Study on 3D Rock­style Model Generation," Master Thesis, National Taiwan University of Science and Technology, 2021
Wei-Cheng Pan and Wen-kai Tai, "Visual Programming for Games based on Finite State Machine: A Case Study for Slot Machine Development," Master Thesis, National Taiwan University of Science and Technology, 2021
Hong-Yang Shih, Yi-Leh Wu and Wen-kai Tai, "One Model Fits All: Universal Object Detection for Real­time License Plate and Vehicle Detection," Master Thesis, National Taiwan University of Science and Technology, 2021
Cheryl May Huang and Wen-kai Tai, "Cartoon Style Transfer in Faces using Generative Adversarial Networks," Master Thesis, National Taiwan University of Science and Technology, 2021
Ke-Ting Lin and Wen-kai Tai, "Automated Traffic Offense Management System of Lane Detection and Hierarchical Fine--grained Vehicle Classification," Master Thesis, National Taiwan University of Science and Technology, 2021
張祖浩 and Wen-kai Tai, "A Study on High Concurrent Requests Game Server using In­Memory Database and Message Queue," Master Thesis, National Taiwan University of Science and Technology, 2021
Ren-Hong Lin and Wen-kai Tai, "Automatic Chart Generation for Rhythm Game Based on Deep Learning" Master Thesis, National Taiwan University of Science and Technology, 2021
Wei-Hsuan Liu and Wen-kai Tai, "Real Time Multi-Class Vehicle Counting System based on Deep Learning," Master Thesis, National Taiwan University of Science and Technology, 2021
Jyun-An Zou and Wen-kai Tai, "Procedural Billiards Game Levels Generation and Evaluation System," Master Thesis, National Taiwan University of Science and Technology, 2020
Gerry Fernando and Wen-kai Tai, "A Rule-based AI Agent for Playing Game Big Two," Master Thesis, National Taiwan University of Science and Technology, 2020
Wei Zheng and Wen-kai Tai, "Procedural Modeling of Combinative Chinese Pavilion," Master Thesis, National Taiwan University of Science and Technology, 2020
Bo-An Jheng and Wen-kai Tai, "Automatic Road Information Recognition and Reconstruction System Based on Deep Learning," Master Thesis, National Taiwan University of Science and Technology, 2020
Yueh-Ru Lin and Wen-kai Tai, "A Study on Building Model Simplification for Landscape Application based on Footprint Segmentation," Master Thesis, National Taiwan University of Science and Technology, 2020
Sheng-Wen Wang and Wen-kai Tai, "A Study on Tree Automatic Detection and Simplified Reconstruction for Landscape Application Based on Deep Learning," Master Thesis, National Taiwan University of Science and Technology, 2020
Jun-Ru Chen and Wen-kai Tai, "Procedural Content Generation for Oriental Feature Buildings," Master Thesis, National Taiwan University of Science and Technology, 2020
Tzu-Le Chang and Wen-kai Tai, "Application of Opponent Behavior Prediction in Mahjong," Master Thesis, National Taiwan University of Science and Technology, 2020
Hsuan-Wei Liao and Wen-kai Tai, "Big Data Mining Framework: Predicting Potential New Paying Player in Mobile Free-­to-­Play Games Based on Extreme Gradient Boosting," Master Thesis, National Taiwan University of Science and Technology, 2020
Zheng-Yi Shen and Wen-kai Tai, "Real-time Vehicle Attribute Recognition and Violation Detection in All-weather Based on Deep Learning," Master Thesis, National Taiwan University of Science and Technology, 2020
Yun-Pin Li and Wen-kai Tai, "A Procedural Modeling System for Chinese Cold Weapons Based on Parametric L-system and Gameplay Statistics," Master Thesis, National Taiwan University of Science and Technology, 2019
De-Jie Lin and Wen-kai Tai, "A Taiwanese Traditional Temple Editing System Based on Parameters Control and Self-evolving Automation," Master Thesis, National Taiwan University of Science and Technology, 2019
Yi-Quan Liu and Wen-kai Tai, "A Study on Traffic Accident Scenes Recording System Based on Panoramic Camera," Master Thesis, National Taiwan University of Science and Technology, 2019
Kevin Lai and Wen-kai Tai, "Chinese Feature City Construction: A Procedural Content Generation and Editing Based on Parameters Control," Master Thesis, National Taiwan University of Science and Technology, 2019
林秝安 and Wen-kai Tai, "A Study on Massive Single-player Game Server with Auto-scaling and Seamless Updating Functionality," Master Thesis, National Taiwan University of Science and Technology, 2019
Kuo-Hsuan Feng and Wen-kai Tai, "Optimized Monte Carlo Tree Search for Mahjong Agent," Master Thesis, National Taiwan University of Science and Technology, 2019
Cheng-Jen Wang and Wen-kai Tai, "Toward Gameplay Experience Control for Match-three Games with Farming Mechanism," Master Thesis, National Taiwan University of Science and Technology, 2019
Jyun-Sheng Wang and Wen-kai Tai, "A Study on Human-like Billiards AI Bot Based on Deep Imitation Learning," Master Thesis, National Taiwan University of Science and Technology, 2019
Kuei-Gu Tung and Wen-kai Tai, "A Study on Human-like Billiard AI Bot Based on Backward Induction and Machine Learning," Master Thesis, National Taiwan University of Science and Technology, 2019
Ardiawan Bagus Harisa and Wen-kai Tai, "Pacing-based Procedural Dungeon Level Generation - A study on a level design tool for satisfying game designer’s expectation," Master Thesis, National Taiwan University of Science and Technology, 2018
You-Ming Liu and Wen-kai Tai, "Modeling Chinese Feature Buildings by Style Learning and Recommendation," Master Thesis, National Taiwan University of Science and Technology, 2018
Pin-Ling Chen and Wen-kai Tai, "Procedural Level Content Generation of Action Games using Tactics," Master Thesis, National Taiwan University of Science and Technology, 2018
林廣柏 and Wen-kai Tai, "A Study on Question Answering System and Best-answer Editing Tool Development," Master Thesis, National Taiwan University of Science and Technology, 2018
Yu-Che Chung and Wen-kai Tai, “An Icon-Based Procedural Approach for Chinese Featured Buildings," Master Thesis, National Taiwan University of Science and Technology, 2017
周熙庭 and Wen-kai Tai, "Styleable NPC behavior – A Case Study of Pool Game," Master Thesis, National Taiwan University of Science and Technology, 2017
Cheng-Han Song and Wen-kai Tai, "Rapid NPC Behavior Estimation—A Case Study of Billiard Game," Master Thesis, National Taiwan University of Science and Technology, 2017
Ze-Hao Wang and Wen-kai Tai, "Game Design Goal Oriented Approach for Procedural Content Generation," Master Thesis, National Taiwan University of Science and Technology, 2017